RPG Power Forge

About RPG Power Forge

RPG Power Forge is an editor-transforming asset for the Unity game engine, which vastly improves the workflow to create 2D games without coding. It simplifies many of the typical RPG related workflows to create complex games with an easy to use interface.

My role

For the Power Forge project, I acted as the UI/UX consultant, performing a deep, scenario-based audit of the game development tool’s interface. My role was to evaluate every aspect of the user experience — from the very first installation and onboarding, through asset importing and scene creation, to exporting the final game build.

The RPG Power Forge UI (main view)

Project Scope

This consulting project took about eighteen hours to complete. We worked on a milestone basis, which means I sent out parts of the report whenever a meaningful amount of pre-defined scenarios had been tested. 

 

The report came in a written format of 20 pages with analysis, user maps and many annotations with screenshots and mockups.

 

This included
End-to-End Evaluation: I examined everything from initial user impressions (like the top bar design, tooltips, and installation process) to more complex workflows (such as importing assets, placing tiles, and scene transitions).
Detail-Oriented Analysis: The report dives into specifics including color and icon consistency, spacing and margins, and how the UI communicates functionality to both newcomers and experienced users.
Actionable Recommendations: I provided detailed, step-by-step suggestions for improvements—ranging from immediate fixes (like tweaking button sizes and margins) to longer-term strategies (such as developing a comprehensive design style guide).

 

How I worked

Scenario-Based Testing: In an initial chat with the developer, we agreed to structure the analysis around real user scenarios like starting the system, importing elements, creating maps and connecting them, exporting and more. I documented detailed observations on each interaction point. This ensured that every piece of feedback was based on actual user behavior and experience.
Heuristic Evaluation: By comparing the Power Forge UI with established industry standards (including native Unity elements and Design principles), I was able to highlight both strengths and areas for improvement. The goal here was to have a seemless design that integrates well with the Unity Editor design for a seamless experience.
Communication: I sent the report milestone based to the developer so he got timly updates on the systems and UI I tested. We also kept in contact via chat so that I could help in case questions came up. This project took about two weeks, so being available and responsive was important.
Comprehensive Reporting: The final report includes annotated visuals, a to-do list for design and technical enhancements, and guidelines to create a more consistent, intuitive, and polished user experience.

The report

These are three example pages from the full 20-page PDF report.

A big thank you to Gif from RPG Power Forge for reaching out and offering this project. It has been an absolute blast to work on and I am looking forward to continuing this project at a later stage of development again.